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Old 08-21-2009, 08:02 AM   #1 (permalink)
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Default The World Ends With You- Project GAME Revival- OOC

Project Revival...
Codename: GAME
The World Ends With You

Shibuya, a city bustling with conflicts of thoughts, trying to outshine the thoughts of others, continually changing at a pace far uncomprehendable. Shibuya, a city bustling with the conflicts of what you may call, the dead, struggling for survival in a game that measures the worth of human life. Shibuya, a city once bustling with this twisted game, now seeks it's revival. The game, shall revive.

In this world, the people who hold the game, no longer exist, the plane of existence that is for Angels, at the top of the chain, is in conflict with Fallen Angels, those who forsook the way of the Angels. Now chaos has struck this plane of existence, the game has become non-existent.

One angel managed to make it out of there, with a small band of retainers with high imaginational capacity, as imagination is the measurement for power, in companion with Soul, theirs is especially high. This time, this isn't a battle to measure the worth of human life, it is to search for the humans who will aid them in the battle against the Fallen Angels.

Let the Game begin.

  Spoiler: What IS the Game? 

The Game-
The Game is a game consisting of dead people, or otherwise people who should be dead, who fight for their lives in the game. They are not actually dead, but this will be explained later. Players otherwise the people who have died, must survive 7 days, and to do that they must accomplish the tasks as well as make a pact with a partner so that they can fight against the Noise. The game takes place in the UG, Underground, a clone of the RG, the Real Ground, otherwise the world of the living. People in the UG can see the people of the RG, but not vice versa.

The Game- The Reapers' Game - The World Ends With You Wiki - Pins, characters, guides, and more


  Spoiler: Who or what ARE the Noise? 

Noise-
The Noise are enemies, otherwise mindless spirits who wander and feed on Soul. Which is the life force of the Reapers and Players alike. Noise also cause emotions such as doubt which unmotivate a person to do something, to people in the RG. In the UG they take a form that lets them fight, initially floating around as symbols. They emerge from symbols and send players into their plane of existence.

Noise- Noise - The World Ends With You Wiki - Pins, characters, guides, and more
Here is the list of Noise from the actual game- Noise List - The World Ends With You Wiki - Pins, characters, guides, and more
You are free to make up your own
Pig Noise- Pig Noise - The World Ends With You Wiki - Pins, characters, guides, and more

Taboo Noise- These Noise are always black, white and gray in color, they will attack you without provocation. Before each Day starts, I will specify if there are any Taboo Noise or not for the day. You will be randomly attacked, and when that happens is up to you, however it is considered godmoding if you are not attacked. Taboo Noise are also 3 times stronger than normal Noise.


  Spoiler: Misc info, Planes of existence, for better understanding, this is not required to be read 


Planes of Existence-
The RG and UG are both planes of existence. The UG is considered a higher plane of existence to the RG, since the people of the UG can see people of the RG, but not vice versa. This also applies for the Plane of existence where the Angels lie. The Noise also have their own plane of existence, in-between the RG and the UG, when they drag players or Reapers into a battle, they drag them into their plane of existence, which is devoid of anything and everything except for the Noise, their opponents and a clone of their location before being dragged into the battle.


  Spoiler: So why do we need to make pacts and what are they? 

Pacts-
Pacts are made between players, without a pact they cannot fight. The pact allows a player to fight the Noise, as the pact allows players to unlock their abilities to enable them combat. The use of Pins or Psyche mediums, they are able to fight, their power with either fighting methods dependant on their imagination.



  Spoiler: Please get to know how your power is measured 

Imagination and Significance-
Originally the Game was made to measure the worth of human life, where the highest worths are when the person has a powerful imagination, meaning they are able to touch the world with art, music and anything else of the sort, creative or logical. Imagination is also the source of power for inhabitants of the UG. The more imagination, the stronger they are. The rule is broken when players become Reapers, who get stronger despite their imagination. But it's a one off boost, so unless their imagination expands, they can't get stronger.

The one thing encouraged, is character development in a personal process, the RP won't just measure your ability and achievements in battle, but also progress in personal development with your partner. The better your relationship with your partner, the higher the bonuses added to your pact. The bonuses are only active during the pact, if you separate the pact after a game, the bonuses will no longer be active, however if you play the game again with the same partner, you recover those bonuses.


  Spoiler: Some extra perks 

Pacts and Bonuses-
An extension, as we know by developing in a personal way and progressing friendship towards your partner will add bonuses to your pact, as well as increase your battling ability. The bonuses are only active during a pact, if you pact again with the same person after separating, you will retain the bonuses you previously had and maybe add some more by progressing. However, the way to make bonuses isn't just through pacting with many people and making bonuses with them, bonuses can be made without pacting with them. Interact with others during the RP, and as your interaction and progress as friendship increases, future bonuses for maybe when you pact with them will appear.


  Spoiler: How do we enter? 

Entering the Game-
To enter the Game as a player, the price must be paid, that price is what you hold most dear to you. A person or group of people, an item holding significant importance, or something that makes you, you. This includes memory, people, material items, other people's memories, one cannot place their life as their most treasured item, as that is what they are fighting for, both life and what they hold most dear.

The importance of this, is to cause players who enter the game, to experience a time without what they hold most dear, so that they may re-examine their life and outlooks on their life. But the meaning in this game to decide those worthy to assist the Angels, is that if they are able to fight well without what they hold most dear, then they will be able to fight in their prime with it. Why this happens, such a thing only happens to those with strongest imaginations, thus these people will be chosen for assistance.


  Spoiler: Basic overview of a Player 

Players-
Players are people who have been chosen and complied to entering the Game. Usually because they wish to be reincarnated. However, when entering the game they lose what is most important to them, and survive for a full week without it, this usually provokes a player's emotions, for better or for worse. In other words, the Game is like a journey of oneself. Players fight Noise in-game, using Psyches, through special pins or a valued item they brought with them from their life.


  Spoiler: Heirarchy of Reapers 

Reaper Heirarchy-
For the heirarchy, I will begin with the top.

Composer- The Composer if effectively the "god" of Shibuya. Shibuya isn't actually the only Game location, any other city is, however Shibuya is known to be the most chaotic. The Composer of Shibuya, is effectively the strongest Composer around.

Producer- The Producer is said to be stronger than the Composer, this is often true. The Producer reports to the Higher Plane, or the Plane of Angels. There is an exception in the Games taking place in this RP however, the Producer will only be in charge of overseeing the events of the game, and record them like tradition states. They write secret reports to the Composer, to inform them of the events of the Game from a perspective other than the Reapers under his command. Producers also take an active role in the culture of the city they are assigned to. Often quickly becoming extremely popular.

Conductor- The Conductor relays the orders of the Composer, to the other Reapers. He oversees what happens from the Reapers perspective, and relays the events to the Composer. Somewhat like a Producer, but also more like a messenger for the Composer to the Reapers. They take no role in the RG's culture.

Game Master- From time to time, a Game Master will be chosen by the Composer. A Game Master is the "boss" of the Game. Game Masters are extra powerful Reapers, however usually not as powerful as the Conductor. Game Masters are in charge of how the Game will work, and are effectively the Commander. There is a risk involved where they may get erased if Players go too far on the 7th day, where they must defeat him to win the Game.

Harrier Reapers- Harrier Reapers are independant field Reapers, of course they aren't allowed to attack Players until the 7th day, but are still able to summon noise to attack Players and disrupt their game. Harrier Reapers are usually directed on where to attack by the Game master.

Support Reapers- Support Reapers set up walls in the game, limiting the routes to be taken in the game. There are ways around walls of course, by using your basic sense of direction and navigating an alternate route. Support Reapers will often set up walls and get players to do a "test", usually fight some noise, in order to get the Reaper to deactivate the wall. Support Reapers are the lowest rank.

More information on Reapers- Reaper - The World Ends With You Wiki - Pins, characters, guides, and more
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Old 08-21-2009, 08:02 AM   #2 (permalink)
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Template-
Name:
Age:
Gender:

Appearance:

Interests and Hobbies: (interests and hobbies often match your abilities, not always, but it often does)

Psych Type: (do you use a Medium, or Pins?)

Psych Abilities: (describe your Medium, or the sorts of pins you possess. Limited to 3. Can be increased depending on events in RP. Final limit is 6)

Specialty: (There are 5 types, go down to check them)
Secondary Specialty:

Your Price: (what did you pay in order to enter? It'd be great describing why as well)
Personality: (the more of this the better, interaction may become smoother)
Backstory: (this is compulsory, this defines your character)

Partner: (this you must make, make a second character, and that is your partner. Partners will change through each game, discarding partners is also an available option however doing so during the course of a game will mean death of that discarded partner, and that your character that is left behind, must become a Reaper in order to survive)

Bonuses: (it's usually a small boost to a specialty, or an ability, sometimes even a team attack)


  Spoiler: Specialties 

In-game, players are often best in one aspect over another. Often having 2 specialties, in this case this is what they boast in.
Attack- Your striking power, how much damage you'll deal to your opponents. Players who enter with high fitness levels often have good attack. This is more or less a physical specialty.
Defense- Your ability to take attacks, it's often that those who specialise in attack, often also specialise in defense. Also a physical specialty.
Speed- The ability to nimbly move across the area. A good skill to have, even if there isn't much space, speed is the ability to also evade. Physical specialty, but very useful for Psyche specialists.
Imagination- The amount of imagination a player has, the more of this the better they are at using Psyche pins. This applies for their power, speed and amount of use for pins in general. However, imagination is an extremely rare specialty, it's also one that one must be born with. Imagination also applies to one's intelligence level, not just the ability to create things.
Relationship- The ability to "expand one's world", in other words, making friends which "expand" your world. When your world expands, so does your power. Relationship doesn't do much in-game, but if you specialise in this, you and your partner start off with Pact bonuses, people who don't have this will start off with no bonuses.


The Map of Shibuya-
Click the image to open in full size.

Before we begin, I'd like to know if everyone can read the map, and effectively move from place to place. Therefore, send me a PM if something isn't clear.

Rules-
1. No godmoding, that goes without saying
2. You may have up to 2 characters, however if you wish to do that, they must be partners. It is also recommended that you do this.
3. The reality of losing in this RP is actually very real, as each task is about 1 week long real-time. Inactivity can also be the cause, especially on the 7th day of all weeks, and during some tasks.
4. When you join this RP, you commit to being active, or if you are leaving permanently or temporarily, you will need to contact me so that I can deal with the character you left behind.
5. If there is anything you do not understand, please ask
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Old 08-21-2009, 07:57 PM   #3 (permalink)
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I'm definitely joining this...
I'm not very familiar with the real game...
I just started playing in on an emulator, don't have a DS,
and it seems very interesting

Will make a template tomorrow, I have to clear my head and think straight
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Old 08-21-2009, 08:07 PM   #4 (permalink)
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I'll post me template here in a bit Ichi...

Give me some time to think about characters and sheet~

  Spoiler: Template- 


Name: Hoshito Aroura

Age: 17

Gender: Female

Appearance:Click the image to open in full size.

Interests and Hobbies: High intrest in music. Always seen with her music player in hand and music blasting into her ears. Normally so she can be in her own space.

Psych Type: Pins~

Psych Abilities: pin 1: Control objects and throw them into the Noise/Reapers
pin 2: focusses on enemy and sets them on fire
pin 3: Sideways slash across the enemy, causing knockback.

Specialty: Logic/Intelligence
Secondary Specialty: Defense

Your Price: Her little brother. He was sick for a long time after birth, and after several operations he became stable. Her price to pay is the health of her little brother, because she doesn't want to see him suffer anymore.
Personality: Quiet, indifferent, cold, yet caring to the right person.
Backstory: Born into a busy life, Aroura got sick of it all and closed herself off from the hustle and bustle, save for her little brother, whom she loves more than anything. During a freak accident involving a lighning strike, Aroura 'passed away' thinking of her brother, and how she'd never see him again. She MUST win this game to be with him once more.

Partner:
  Spoiler: template 

Name: Hazuku Katou
Age: 18
Gender: Male

Appearance: Click the image to open in full size.

Interests and Hobbies: Likes to play guitar, needless to say he is into music too. Also loves to game on his Ds.

Psych Type: Medium

Psych Abilities: Uses his guitar to attack the noise bu playing a certain note sequence.

Specialty: Attack
Secondary Specialty: Speed

Your Price: His mother's locket. It is the only thing he has to remember her by.
Personality: Jokey, funny , lighthearted.
Backstory: looked after by his dad his whole life after his mother died during childbirth. Hw was given her locket and he never took it off, until the day he was brutally attacked by a gang. They stole his locket and violated his innocence, leaving him to die. He wants to return to the RG to get back to his father, who is alone save for him.

Partner: Hoshito Aroura

Bonuses: When he plays a certain melody, Aroura's attack/speed is doubled.


Bonuses: When Aroura hears Katou play a certain melody, her speed/attack arw doubled.


ano...Sorry for taking so long. It's done now.
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Old 08-22-2009, 05:30 AM   #5 (permalink)
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Name: Kagi Nakamura
Age: 19
Gender: M

Appearance:
  Spoiler: Pic 
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Interests and Hobbies: He likes playing with fire, you could call him a pyromaniac but he can control himself. He also likes too be very destructive.

Psych Type: Pins

Psych Abilities:
First Pin - Pyrokinesis (Fire) - The ability to create and control fire using the power of the mind
Second Pin - Electric manipulation (Electricity) - The ability to create and direct electrical arcs (Note: When you throw Electricity at Fire, the Fire expands)
Third Pin - Oil secretion - The ability to secrete oil from one's hands (Note: As far as I am concerned, it is the ability to produce oil from one's hand)

Specialty: Attack
Secondary Specialty: Speed

Your Price: Parent's Memory. Because they (will clarify "they" later) know there parents love them but they don't want too get them wrapped up in anything so they decided too let them take their memory away.
Personality: Quiet, Destructive, Smooth, Intellectual
Backstory: Kagi was born into his family with his twin brother, Tsukuyomi, he was always the quiet yet destructive type. And his brother, the loud yet peaceful type.
They are the exact opposite of one another and yet they can't work at 100% without each other.
They both got killed in a car accident.

Partner: His twin brother, Tsukyomi.

Bonuses: He and his brother can use "Steam Dragon Burst", it is a attack where Kagi unleashes fire and Tsukyomi unleashes water. It brings upon a steam like Dragon, it is very deadly and can leave severe burn and drains 50% of the water within a human body.
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Old 08-22-2009, 05:36 AM   #6 (permalink)
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Ah, just a note on bonuses

Bonuses don't apply until after the first day, also they don't apply if both partners don't know each other in any way. If their price was the memory of their partner, or their partner's price was memory of them, then the bonus disappears until they are acquainted with each other again.

Also, until I've confirmed the number of players, it'll be optional to use a second character.
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Old 08-22-2009, 05:51 AM   #7 (permalink)
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  Spoiler:  


Name: Kitana Akasaka

Age: 19

Gender: Female

Appearance:Click the image to open in full size.

Interests and Hobbies:
Very artistic. Always carries a sketch book around with her incase she gets a sudden burst of inspiration which is often the case. Painting is her preferred artistic outlet. She also has a very sporty side and is particulary fond of swimming and water.

Psych Type:
Pins

Psych Abilities:
Water Wall: A defensive ability. A wall of water is created but can only be used twice in succession after that it will have to recharge for a few minutes.
Water Lance: Offensive. Arm becomes submerged in water and take the form of a lance allowing Kitana to attack her enemies.
Water Prison Traps enemies in a giant ball of water. Kitana can then finish them off with the lance, leave them to drown or escape. Rarely used.

Specialty:
Relationship

Secondary Specialty:
Imagination

Your Price:
The memories of her best friend.

Personality: Although Kitana looks shy, she's quite outgoing but often uses her shy looks to assess a situation before chiming in with a comment but not always, she will sometimes shoot her mouth off without thinking which usually gets her into trouble but very rarely. Her friends have nicknamed her Kitty due to the necklace she wears and her playful attitude.

Backstory: Kitana was never seen without her best friend, Mikasa (Miki for short). Although they were polar opposites they could not have been better friends. The two were inseperable being see absolutely everywhere with each other. One day Miki fell terrible ill and Kitty felt her world was falling apart. The doctors had informed that she had less than a week.

Kitana felt that she couldnt go on without her best friend and attempted to take her own life..
The next thing she knew they were both in Shabuya participating in this so called "game"

Partner: Her best Friend Mikasa. Although Kitana still regonises her from somewhere.. they both have no recollection of ever knowing each other or all the time they spent together. They decide to team p as it seems convenient at the time..

Bonuses:
Thunder Splash A Team attack used by Kitty and Miki. Enemies are trapped by Kitana's Prison then struck by Mikasa's Thunder Clash. The duo's strongest attack and is only used as a last resort.
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Old 08-22-2009, 05:53 AM   #8 (permalink)
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Name: Tsukyomi Nakamura
Age: 19
Gender: M

Appearance:
  Spoiler: Pic 
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Interests and Hobbies: He likes to be loud but peaceful. He is the type too follow other and obey orders.

Psych Type: Pins

Psych Abilities:
First Pin - Water and moisture manipulation - Ability to control, generate or absorb water.
Second Pin - Healing - The ability to heal the wounds of others
Third Pin - Telepathy - The ability to mentally control functions of the brain

Specialty: Defense
Secondary Specialty: Relationship

Your Price: Parent's Memory. Because they know there parents love them but they don't want too get them wrapped up in anything so they decided too let them take their memory away.
Personality: Loud, Obnoxious, Peaceful
Backstory: Tsokyomi was born into his family with his twin brother, Kagi, he was always the loud yet peaceful type. And his brother, the quiet yet destructive type.
They are the exact opposite of one another and yet they can't work at 100% without each other.
They both got killed in a car accident.

Partner: His twin brother, Kagi

Bonuses: He and his brother can use "Steam Dragon Burst", it is a attack where Kagi unleashes fire and Tsukyomi unleashes water. It brings upon a steam like Dragon, it is very deadly and can leave severe burn and drains 50% of the water within a human body.
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Old 08-22-2009, 10:43 PM   #9 (permalink)
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Age:18
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  Spoiler: idk I guess kurodo from bleach? 
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Interests and Hobbies: smoke and mirriors(magic)

Psych Type:Pins(I guess)

Psych Abilities: illusion mastery, ability to dissapear

Specialty:Imagination
Secondary Specialty:attack

Your Price:the price he payed was his entire identidy... he was a bit of a narcissist
Personality:now shy... all confidence he had before was lost
Backstory: forgoten...

Partner:

Bonuses:
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Last edited by Rune Scapes O09.5; 08-23-2009 at 02:57 AM.
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Old 08-23-2009, 02:25 AM   #10 (permalink)
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That's confirmed 5 people...
Well, first Jade needs to fix that link up, and Rune needs to finish filling out the template, same goes for others who have not.

It'd be great if you did it as soon as you could, but then again, taking your pace isn't a bad idea, just don't take days.
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